Part 42: The Anime Intensifies
The Anime IntensifiesAfter freeing Factoria from the Mahzoks, we get dumped back into our room at the Inn. You'd think that we get a bit more feedback after saving everyone, but there actually isn't a whole lot to discover.

The folks around don't really realize what went down.

Even if some got the short end of the stick


And Ryle's family doesn't have more than two sentences for him, so it's easy to just gtfo and go straight to the Abyss. But there are actually a few important things that you can easily miss here.

Gohu still guards the throne room. And while he feels bad for getting mind-controlled, he has something neat for Hayami.





Ah, there is that final upgrade for Hayami I was wondering about!




A nice thing about Hayami's new sword is that it's one-handed, so you can pair it with another good sword for maximum attack power.

Her new move is also pretty good!
Aside from that, the shop in town also has new gear.

That's real easy to miss, because I'm pretty sure no shop ever changed its offer so far.

Yeah, you can buy ALLCorsets here. That's kinda busted and defeats the purpose of the earlier secret!

I didn't buy any though, because it would trivialize the game even more. And I'm going to do that with other things anyway. Aside from rounding out everyone's armor, I pick up the Katana and it pushes Hayami's attack to 300. Which actually sets her ahead of the party for a change.
Well, since we're done here, let's head over to the Abyss.


There are a couple of gaps in the way, and Latyss uses her magic to get us past them. We saw that enough times by now, so let's instead check out the enemies here.

Just a recolor.

We already saw two of those guys during the last part, but the Abyss Bird is new. Dunno if it has any skills, as it didn't survive long enough.

A chest on the way hides a new gun module for Mariel.


Sounds cool, let's give it a spin.

Nice! Yeah, it was a crit, but it's still powerful enough on normal hits.
Also, it actually gives her a new skill.


Shaky is a somewhat useful effect, since it makes enemies lose their next turn.
Anyway, Latyss helps us cross more gaps...


...and then we go through a series of pointless teleporters.

On the way, we end up in another sci-fi room. The water is actually a healing spring, but our eyes should get drawn to the chest.


Yep, this is just coincidentally lying around on the way. And it's actually going to become kind of a trend, because Flare probably forgot to properly space out the endgame weapons, and now they'll just get dropped into our lap in rapid succession

After a few more teleporters...

...things start to look a little weird. The ground here actually has a neat effect. There is a static image moving around, which gives the impression that the ground is glowing with

This is a puzzle room. And while it looks intimidating at first, it's pretty simple.

The game tells you that you have to place the four horses on the glowing spots. You move them with the buttons, but since both rows will always get moved, you need to use the four pillars in the middle to block the statues that you want to stay put. Just push one of the pillars next to each horse, and then figure it out from there.

It's really not hard at all.

After that we get back to the glowy floor, and now we're going to face a puzzle that's actually not a piece of cake and needs a bit of brain-power.

The console gives you this hint, and that's all you'll get. It should be pretty obvious that you need to use your friends in the following puzzle, but there is more to it than that. This puzzle presents you with several choices where you can pick from multiple members of your group, and you will not know if you made the right choice, because you can progress either way. Except that you can't solve the last step if you made a wrong choice on the way, and won't really know why. It took me a few tries to figure this out, but you need to come up with a solution that uses each of your members once. Every other configuration will not work. Once you realize that, it's just a bit of trial and error to see who is available for what choices.
The first obstacle is a column that blocks our way.

Hayami did some cutting for us before, so this one isn't too hard. I'm not going to show how the girls do it though, since we saw the basic animations a bunch of times by now.
Then we encounter a patch of darkness.

Both girls seem like a good choice here, but you want to pick Orubia.
After that, we find a pillar of ice.

This one can be tricky too, because Fina pipes up and says that she also knows fire stuff. You can maybe pick either her or Caris, as we'll see later, but I chose Caris.
The next obstacle is a pillar of fire.

Latyss already helped us in the castle, so this one is easy. There is also a bit of bickering with Hilde, because she really wants to do it instead of Latyss.

Whatever, just get on with it.

Remember what I said about the game just dumping all the good stuff on us?
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Sure you have, pal.

The elementals then proceed to bicker some more, until Flam joins us.

And we also get the staff.



If you don't know about a certain secret, then this will probably be Latyss' final weapon. It's a good one though, so don't break your head about it.

Flam also gives Latyss two new fire skills.


I can't see much difference between them though

Anyway, back to our puzzle.

There is a pit here, and a switch on the side. So we have Mariel shoot it with her god-like aim.
And the last obstacle is a large metal door.

Fina can just cut through it. And as I said before, you can maybe pick Caris if you let Fina do the fire thing earlier, but I didn't try.

If you did it right, Ryle can interact with the wall. If you didn't, he won't do anything and you have to figure out why.




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Except...

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lmao
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Yeah, do you remember how Flare kinda said that you need the Dragon Gene to enter this place? No? Well, if you'd paid attention, you wouldn't have bonked your heads into an invisible wall

Our heroes figure this out eventually, and decide to just guard the entrance while Fina does her thing.

Shut it. You're the hero now.

So, now Fina is on her own. But since there are no encounters in here, there's no real trouble. We have to go through another pointless teleporter chain though, so let's just skip that.

Can you see that little orange thing on her right? There are energy bolts going up and down here, and they all have different speeds.

You need to guide Fina past them, and getting hit actually hurts quite a bit. You have to do this twice, with more teleporting in between, and eventually you'll arrive in the heart of this place.






















That is the super move that Flare used to defeat CHAOS in his own dimension, jfyi.



Nope, still not telling











Kudos to the Dark Dragon for breaking the cycle of Anime. When I was young and watched DBZ, I always wondered why they let their opponents power up all calm, instead of just punching them into the face immediately? Oh wow, while I'm writing this, old DBZ is actually on the Tv. Goku is still a kid and Krillin just died because Picolo is still a grumpy old evil guy. Damn, it's been years since I saw this stuff, maybe I should...

Whoops, time to pay attention again











Okay, wait a minute, full fucking stop. WTF? This is the most ham-fisted retcon I've ever seen! If you don't recall this, look at the end of update 18. Ryle had to kill the Green Dragons, so that their kidnapped children would not get murdered for their failure. He made a huge fucking deal about the emotional trauma that this caused him, and we clearly saw how he cut them! But whoops, he apparently came up with a super sneaky plan on the spot and everything's fine. Deal with it!
















And here our new friend tells us what this battle is about. Fina can't do anything because she's charging up, and the Dragon Lord needs to keep her alive. It's still one of those cutscene fights, except that there is a very real possibility of dying because the Dark Dragon doesn't fuck around. This is also the part of the game where it stops being nice, and suddenly decides that bosses should be kinda hard. If you haven't trained Fina before this point, she'll probably get nuked instantly.

The Lord has a bunch of cool spells at his disposal, but you probably won't have a chance to use them because you need him to cast constant healing.

I still managed to grab his default animation though.
So, as in the other cutscene fights before, there are a bunch of lines that get triggered eventually. Fina doesn't really know what to do, and is also overwhelmed by the fighting, so she can't connect with the Arms.









Fina is right. The first phase of the fight is just about survival. And again, it really isn't that easy because the Dark Dragon has several hefty flame attacks.



This will lead to one of the funniest dumb things in the game, just wait.





lmfao


Yeah, the Arms start to glow in their chests after Fina apologized for hurting their feelings. Seriously, lol



The Lord buys Fina more time for chumming up to the Arms.




Glowing orbs come out of the chests...

...and converge on Fina.





It's...it's..so..sugoi

I also like how one of her eyes clips through her hair

Of course, she also gets a new Face-set.









And we're back in the fight!




God damn, they should have called him smack-talk dragon. Well, as he's finally done, let's take a look at Fina's new skills.

Huh. Turns out that they actually didn't really change. The only skill that got improved is her Divine Impact. And she herself also hasn't gotten any stronger. This can kinda throw you off, because the dragon can still wreck her in two or three hits. But don't worry! You only have to hold on for a little while longer...








And there is is! The line we have all been waiting for. Maximum








And there is that new skill. It's very similar to what her mother can do, and will see a whole lot of use in the near future.



Fina is lying, and the next one won't actually finish him.

Oh, she also has full regen for this fight, so it's just a matter of spamming her new move until it's over.






Nope, get out! The Thermal Suit is a new armor for Mariel, btw.













There have been a few strong hints in the last part of the game, but it still will not be said right away. And even if you already can guess it, there is still a layer to it that you honestly can't know about. But don't worry! The next update will have the big reveal, and I'm going to write some words about it. You can count on that one













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